About Our Risk Data

Our actuarial team (led by a former Balance Druid with a PhD in Azerothian Statistics) has analyzed over 2.4 million keystones across all regions to compile the most comprehensive risk assessment tables in the industry. These tables directly inform our premium calculations and underwriting decisions.

Last Updated: March 2026 • Data Source: PuggersInsurance Claims Database, Raider.IO API, Warcraft Logs aggregate data • Confidence Interval: 95%

Table 1: Group Composition Risk Factors

Risk assessment based on party composition. These factors are multiplicative with key level risk.

Composition Factor Risk Level Premium Modifier Depletion Rate* Notes
Balanced group (1 melee, 2 ranged DPS) Low ×1.0 (base) 18% Industry standard baseline
2 melee DPS Moderate ×1.25 27% Increased frontal/cleave exposure
3 melee DPS High ×1.80 41% Significant melee congestion hazard
No Bloodlust/Heroism Extreme ×2.20 52% Critical utility deficit
No Battle Rez High ×1.50 35% Reduced death tolerance
No Bloodlust AND no Battle Rez Catastrophic ×3.30 68% Uninsurable above +20
Group leader listed run as "chill run" Catastrophic ×4.00 73% "Chill" is actuarial code for "disaster"
Group leader listed run as "big pumpers only" Extreme ×2.80 58% Overconfidence correlates with failure
Group description contains "know fights" Moderate ×1.30 29% At least one member does not, in fact, know fights
All DPS are the same class High ×1.75 39% Loot competition → ninja loot risk ↑
Tank and healer from same guild Low ×0.85 14% Coordination discount applies
Full PUG (all 5 strangers) Moderate ×1.40 31% Standard PUG risk premium

* Depletion rate = percentage of keys at +15 or above that failed to time, based on 2025-2026 season data.

Table 2: Key Level Risk Multipliers

Higher keys carry exponentially more risk. This table shows base depletion rates and premium scaling by key level bracket.

Key Level Risk Level Premium Multiplier Avg. Depletion Rate Avg. Claim Value
+2 to +5 Low ×1.0 5% $2.30
+6 to +10 Low ×1.5 12% $5.80
+11 to +15 Moderate ×2.5 24% $12.50
+16 to +20 High ×4.0 38% $28.00
+21 to +25 Extreme ×7.5 55% $65.00
+26 to +30 Catastrophic ×15.0 78% $150.00+

Depletion Rate vs. Key Level

0% 25% 50% 75% 100% +2–5 +6–10 +11–15 +16–20 +21–25 +26–30 5% 12% 24% 38% 55% 78% Key Level Depletion Rate

Table 3: Time-of-Day Risk Factors

When you run your key matters more than you think. Our data shows significant correlation between time of day and depletion rates.

Time Window Risk Level Modifier Notes
6:00 AM – 11:59 AM Low ×0.85 Morning runners are focused and caffeinated
12:00 PM – 5:59 PM Low ×1.00 Standard baseline hours
6:00 PM – 10:59 PM Moderate ×1.15 Peak hours: highest queue volume, most diverse skill levels
11:00 PM – 1:59 AM High ×1.45 Fatigue-impaired play, "one more key" syndrome
2:00 AM – 5:59 AM Extreme ×1.80 Nothing good happens after 2 AM. Nothing.
Actuarial Note: The 2:00 AM – 5:59 AM bracket accounts for only 8% of total insured runs but 23% of all claims by value. Our chief actuary describes this window as "the shadow realm of Mythic+."

Claims Volume by Time Window

×0.85 ×1.00 ×1.15 ×1.45 ×1.80 6AM– 12PM 12PM– 6PM 6PM– 11PM 11PM– 2AM 2AM– 6AM

Table 4: Day-of-Week Risk Factors

Weekly reset cycles create predictable patterns of risk. Tuesday remains the single highest-risk day for PUG content.

Day Risk Level Modifier Claims Volume Analysis
Monday Low ×1.00 ■■■□□□□□□□ Pre-reset calm. Most experienced players have finished for the week.
Tuesday (Reset Day) Extreme ×1.60 ■■■■■■■■■□ Highest volume day. Rush to fill vault. Impatience peaks. The most dangerous day in WoW.
Wednesday Moderate ×1.20 ■■■■■■□□□□ Post-reset hangover. Still high volume. Players who depleted Tuesday's keys are angry.
Thursday Low ×1.00 ■■■■□□□□□□ The eye of the storm. Calm, deliberate groups.
Friday Moderate ×1.10 ■■■■■□□□□□ Weekend warriors begin arriving. Quality variance increases.
Saturday High ×1.30 ■■■■■■■□□□ Peak casual player volume. Groups with 800 IO queuing for +15s.
Sunday High ×1.35 ■■■■■■■■□□ "I need vault slots by tomorrow" desperation. Worst decision-making of the week.

Table 5: Dungeon-Specific Risk Ratings

Not all dungeons are created equal. Current season dungeon pool risk assessment (Season 1, Midnight).

Dungeon Risk Level Modifier Top Claim Reason Adjuster Notes
Algeth'ar Academy Low ×0.90 Overpull on dragons (10%) Familiar layout from Dragonflight. Comfort pick for veterans.
Skyreach Low ×1.00 Wind mechanics (12%) Short and linear. Wind knockbacks keep healers busy.
Maisara Caverns Moderate ×1.10 New dungeon unfamiliarity (20%) New Midnight dungeon. PUGs still learning the pulls.
Seat of the Triumvirate Moderate ×1.15 Void zone stacking (18%) Legion classic returns. Void mechanics punish melee hard.
Nexus-Point Xenas Moderate ×1.20 Boss mechanic overlap (22%) New dungeon with layered mechanics. Communication required.
Magisters' Terrace High ×1.25 Final boss wipes (28%) Iconic TBC dungeon returns harder than ever. Nostalgia won't save you.
Pit of Saron High ×1.35 Gauntlet tunnel wipes (30%) The ice tunnel gauntlet is a claims factory. Tanks melt or the group does.
Windrunner Spire Extreme ×1.50 Multi-phase boss failures (38%) New flagship dungeon. Complex routing, brutal bosses. Our highest claim-density dungeon this season.
Season Note: Dungeon pool changes each season. These ratings will be updated within 2 weeks of any pool rotation. Historical data available upon request.

Table 6: Special Circumstance Modifiers

Additional factors that affect risk assessment. These modifiers stack with all other tables.

Circumstance Risk Level Modifier Explanation
Patch day (within 48 hours of patch) Catastrophic ×3.00 Balance changes, bugs, and confusion. We recommend not running keys.
Fortified week Moderate ×1.15 Trash is harder. Tanks pull too much anyway.
Tyrannical week High ×1.30 Boss fights last forever. One mistake = wipe. Healer mana suffering.
Group leader has no Raider.IO addon Extreme ×2.00 "IO doesn't matter, skill does" — famous last words.
Tank is playing a new alt High ×1.60 "I main a 3200 IO [other tank]. Trust me." We have trust issues.
Someone says "first time here" after key starts Catastrophic ×4.50 Immediate coverage review triggered. Adjuster pre-assigned.
Group uses voice comms Low ×0.80 Communication reduces all risk factors by ~20%.
Group found via Trade Chat Extreme ×2.50 Trade chat groups: the Wild West of PUG content.
DPS character named xXx-something-xXx High ×1.40 Statistically correlated with 23% more deaths to avoidable damage.
It's 3 AM and the key holder says "last one" Catastrophic ×5.00 It is never "the last one." Maximum fatigue modifier applied.

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